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Job details

Senior Hard Surface Artist

Job Summary

A company is looking for a Senior Hard Surface Artist to join the Subnautica 2 team.

Key Responsibilities
  • Develop functional high-quality 3D vehicle and structural assets from 2D concept art
  • Develop material and shader workflows and apply those to 3D assets
  • Collaborate closely across disciplines to create hard surface assets with multiple moving parts and interactive elements
Qualifications
  • Expert level hard surface modeling skills and techniques
  • Extensive experience modeling vehicles, buildings, and other hard surface environment assets
  • Deep understanding of texture and material creation techniques and workflows
  • Strong portfolio showcasing a range of hard surface assets, textures, and materials
  • 5+ years of professional experience in an art role in the gaming industry

Average salary estimate

$0 / YEARLY (est.)
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$0K
$0K

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MATCH
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FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
No info
EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
August 15, 2025

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