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Online Game Engineer, SDK

About the Studio

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide. 



About the Role

Rushdown Studios is looking for an experienced Online Game Engineer to join us in support of our partner studio! In this role, you’ll work alongside our team to build and integrate central technologies capable of servicing multiple games with unique needs.


Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it’s not mandatory; we encourage you to apply even if you don’t meet all of the requirements listed below!


Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CA, CT, GA, KS, MA, MD, MI, NC, PA, TX, WI).


Responsibilities
  • Build in-game features that integrate with online APIs with an eye towards both performance and usability for other developers.
  • Write clean and intuitive code that can easily be understood by external developers and extended in the future.
  • Integrate first-party platform features and ensure console certification requirements are met.
  • Collaborate with external programmers to enable their features to run as quickly and efficiently as possible.
  • Solve crashes and other problems on both PC and console.


Requirements
  • Three (3) years of professional experience with C++.
  • Experience developing and shipping commercial games, as well as the broader ability to write clear, maintainable, and portable code.
  • Experience integrating with online systems and related best practices.
  • Willingness to selflessly put player experiences first — before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.


Nice-to-Haves
  • Background developing games for consoles and integrating with console SDKs.
  • Experience with multiple game engines, including Unreal Engine or bespoke game engines.
  • Experience developing SDKs or plugins to be used by other developers you may not be working with directly.


Benefits
  • Compensation: $100,000-125,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave


At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.


We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.

Average salary estimate

$112500 / YEARLY (est.)
min
max
$100000K
$125000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

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EMPLOYMENT TYPE
Full-time, hybrid
DATE POSTED
March 11, 2025

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