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Principal Lighting Artist image - Rise Careers
Job details

Principal Lighting Artist - job 2 of 2

Job Summary

A company is looking for a Principal Lighting Artist to join their team.

Key Responsibilities:
  • Carry lighting of environment spaces from pre-production to final polish
  • Manage and ensure the integrity of lighting on all assets
  • Troubleshoot and solve lighting production issues
Required Qualifications:
  • Minimum of 5 years of professional experience as a Lighting Artist in video game development, with at least one shipped AAA title
  • Strong portfolio demonstrating expert use of light, color, value, and composition in real-time environments
  • Deep understanding of lighting principles and interactions with surfaces and atmospherics in a game engine context
  • Proficiency in real-time lighting pipelines and tools, including performance optimization
  • Hands-on experience with Unreal Engine 5, including lighting workflows and the Time of Day system

Average salary estimate

$0 / YEARLY (est.)
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$0K
$0K

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MATCH
VIEW MATCH
FUNDING
SENIORITY LEVEL REQUIREMENT
TEAM SIZE
No info
EMPLOYMENT TYPE
Full-time, remote
DATE POSTED
August 16, 2025

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