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Lead Software Engineer

OXMAN is a hybrid Design and R&D company that merges design, technology, and biology to create innovative multi-scale products and environments. Our work transcends traditional boundaries, leveraging digital tools and Nature-centric approaches to heal the relationship between humanity and the natural world. Our vision emphasizes synergy between human-made and Nature-grown environments, designing whole systems that positively impact ecological outcomes.


We are seeking an enthusiastic and innovation-driven Lead Software Engineer to transform our Eden Technologies—comprising design optimization, generative tools, environmental simulation, and ecosystem behavior models—into an integrated software platform. This role offers a unique opportunity to develop innovative technologies and visually compelling software that supports the digital design of architectural and urban projects optimized for ecosystem services.


Join us to redefine how design and technology can coexist with and enhance the natural world.


Please provide cover letter and portfolio if available.



Responsibilities
  • Architect and implement software solutions that translate and advance Eden Technologies into integrated, user-friendly, visually engaging applications.
  • Develop computational methods in data-driven optimization, simulation, and design generation, aligned with Eden Technologies, to enhance ecosystem services, biodiversity, and ecological resilience
  • Define and drive the software development roadmap, ensuring alignment with OXMAN's overarching mission and project timelines.
  • Develop web-based or desktop applications with interactive 3D rendering capabilities.
  • Collaborate closely with interdisciplinary teams, including computational ecologists, researchers, and designers, to integrate computational methods into robust software products.
  • Explore and propose suitable frameworks, game engines, and pipelines to deliver high-quality experiences and real-time performance.
  • Integrate GIS and geospatial data into software solutions, enabling spatial analysis and visualization of ecological data.
  • Ensure vertical integration of computational tools into cohesive software and horizontal integration through efficient maintenance and modular codebase management.
  • Actively contribute to defining software architecture and implementing best practices in coding, testing, and deployment.
  • Provide technical documentation and support, ensuring usability, maintainability, and scalability.


Qualifications
  • PhD or equivalent, with a focus on computer science, artificial intelligence, machine learning, applied data science, bioinformatics, mathematics, physics, or relevant field
  • Minimum 4 years of experience
  • Proficiency in modern variants of programming languages such as JavaScript, TypeScript, or C++.
  • Familiarity with 3D web rendering frameworks (e.g., Three.js) or game engines (Unity, Unreal Engine).
  • Familiarity with 3D applications such as Rhino Grasshopper, SideFX Houdini is a plus.
  • Ability to work collaboratively in multidisciplinary teams.
  • Strong problem-solving skills, enthusiasm, and creativity to approach complex software development challenges.
  • Experience with GIS (Geospatial Information Systems) and analysis of remote sensing data.
  • Experience with computational methods, particularly in applications related to generative design, data-driven optimization and environmental modeling.
  • Understanding of deep generative modelling methods as it relates to design generation.
  • Understanding of reinforcement learning techniques and their application in data-driven design optimization scenarios.
  • Understanding of computational simulation methods for environmental modelling.
  • Familiarity with ecological modeling, environmental data analysis, or sustainability-focused design principles.
  • Experience integrating environmental datasets (e.g., climate data, biodiversity records) into software applications.


Preferred Qualifications
  • Experience or interest in ecological design or architecture software.
  • Previous involvement with computational modeling, visualization, or simulation software.
  • Understanding or willingness to learn about ecosystem services, environmental data, and spatial analytics.
  • Experience collaborating in interdisciplinary teams, bridging software engineering with fields like ecology, architecture, or biology.
  • Strong communication skills, with the ability to convey complex technical concepts to non-technical stakeholders.


Location
  • On-site, with flexible arrangements available.


OXMAN does not discriminate on the basis of race, color, religion, sex, national origin, age, disability, genetic information, or any other legally protected characteristics.


NYC Salary Range: $83,000-$225,000


Salary is based on a number of factors including job-related knowledge, skills, experience, and other business and organizational needs. Our compensation package also includes variable compensation in the form of year-end bonuses, benefits, immigration assistance, and equity participation.

Average salary estimate

$154000 / YEARLY (est.)
min
max
$83000K
$225000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

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envision a future of complete synergy between nature and humanity, where human-made and nature-grown become indistinguishable. oxman is a new kind of company fusing design, technology, and biology to invent multi-scale products and environments—a...

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Full-time, hybrid
DATE POSTED
May 11, 2025

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