Design and implement the first-generation architecture for cluster scheduling, networking, and observability across GPUs
Develop Go/Rust microservices, gRPC APIs, and performance-sensitive kernel/NCCL patches
Establish engineering processes, mentor early hires, and contribute to customer-focused features
Required Qualifications
Experience with designing large-scale GPU clusters
Proficiency in Go or Rust programming languages
Familiarity with automation tools for bare-metal bring-up and firmware rollouts
Experience in developing APIs and SDKs for machine learning applications
Background in distributed storage systems and container orchestration platforms
Average salary estimate
$150000
/ YEARLY (est.)
min
max
$120000K
$180000K
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